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Oath of the Verdant Path: Defending Nature and Civilization

The firbolg paladin, under the Oath of the Verdant Path, is a champion of both nature and civilization. They harness the power of the wild to protect their people and the land from threats. With their unwavering spirits and connection to the primal forces of nature, these paladins stand as beacons of hope in the face of adversity.

Origins and Beliefs

Firbolgs, a reclusive race of giant humanoids, have a deep affinity with the natural world. Their paladins draw their strength from the forest, the mountains, and the rivers. They believe in a harmonious coexistence between nature and civilization, and they strive to uphold this balance.

firbolg paladin free to use image

Tenets of the Verdant Path

  • Preserve Nature: Protect the natural world and its creatures from harm.
  • Defend the Weak: Aid those who are being oppressed or threatened.
  • Seek Knowledge and Wisdom: Learn from the ancient spirits of the land.
  • Champion Civilization: Foster growth and prosperity while respecting the limits of nature.
  • Maintain Harmony: Strive for a balance between the demands of civilization and the needs of the natural world.

Divine Powers

As sworn paladins of the Verdant Path, these warriors receive divine powers from nature itself. Their spells include:

Oath of the Verdant Path: Defending Nature and Civilization

  • Bless: Enchant a weapon to deal radiant damage.
  • Call Lightning: Summon a lightning strike upon foes.
  • Create Water: Generate a source of fresh water.
  • Divine Strike: Enhance their melee attacks with divine power.
  • Find Steed: Summon a celestial steed to ride in battle.

Playing a Firbolg Paladin

Creating a firbolg paladin involves choosing:

  • Race: Firbolg
  • Class: Paladin
  • Subclass: Oath of the Verdant Path
  • Alignment: Typically lawful good or neutral good

Roleplaying: Firbolg paladins are wise and compassionate beings. They are often respectful of different cultures and seek peaceful solutions to conflicts. However, they are also fierce warriors who will not hesitate to defend those in need.

Humorous Anecdotes

  1. The Unseen Guardian: A firbolg paladin, hidden in a dense forest, overheard a group of bandits plotting to attack a nearby village. With lightning speed, he summoned a lightning strike that sent the bandits scattering in fear. The villagers, unaware of their savior's presence, rejoiced in their unexpected deliverance.

  2. The Talking Bear: While traveling through a mountain pass, a firbolg paladin encountered a talking bear. The bear, a wise and ancient spirit, shared its knowledge of the region and warned the paladin of impending danger. The paladin listened intently, recognizing the value of the bear's teachings.

  3. The Verdant Flame: A group of firbolg paladins charged into battle against an orc horde. As they fought, their divine powers illuminated the battlefield with a radiant green light. The orcs, blinded by the surging energy, were routed in terror. The paladins' unwavering faith had brought forth a miraculous victory.

Useful Tables

Table 1: Firbolg Paladin Abilities by Level

Level Proficiency Bonus Spellcasting Ability
1 +2 Strength or Wisdom
2 +2 Strength or Wisdom
3 +2 Strength or Wisdom
4 +2 Strength or Wisdom
5 +3 Strength or Wisdom
6 +3 Strength or Wisdom
7 +3 Strength or Wisdom
8 +3 Strength or Wisdom
9 +4 Strength or Wisdom
10 +4 Strength or Wisdom
11 +4 Strength or Wisdom
12 +4 Strength or Wisdom
13 +5 Strength or Wisdom
14 +5 Strength or Wisdom
15 +5 Strength or Wisdom
16 +5 Strength or Wisdom
17 +6 Strength or Wisdom
18 +6 Strength or Wisdom
19 +6 Strength or Wisdom
20 +6 Strength or Wisdom

Table 2: Firbolg Paladin Spells by Level

Level Paladin Spells
1 Bless, Cure Wounds, Divine Favor
2 Lesser Restoration, Find Steed
3 Protection from Evil and Good, Thunderous Smite
4 Aura of Vitality, Banishment
5 Cure Disease, Hold Person
6 Bless Weapon, Find Greater Steed
7 Aura of Protection, Divine Smite
8 Holy Weapon, Message
9 Ceremony, Dispel Magic
10 Freedom of Movement, Holy Aura
11 Antimagic Field, Healing Spirit
12 Protection from Elements, Spirit Guardians
13 Holy Avenger, Remove Curse
14 Aura of Courage, Consecrated Ground
15 Divine Intervention, Otiluke's Freezing Sphere
16 Control Weather, Find Greater Steed
17 Commune, Earthquake
18 Death Ward, Holy Nimbus
19 Mass Heal, Regenerate
20 Divine Strike, Greater Restoration

Table 3: Oath of the Verdant Path Channel Divinity Options

Oath of the Verdant Path

Option Effect
Verdant Hands: Create a 30-foot radius area of plant growth.
Vine Whip: Summon a vine that deals 2d8 + your Strength modifier radiant damage to a target.
Nature's Wrath: Call down a lightning strike that targets a 20-foot radius area.

Common Mistakes to Avoid

  • Underestimating the Power of Nature: Firbolg paladins should not take the power of nature for granted. They must respect its destructive potential and use it responsibly.
  • Disregarding Civilization: While they value nature, firbolg paladins should not neglect the needs of civilization. They must strike a balance between the two.
  • Relying Solely on Divine Power: Firbolg paladins should remember that their strength comes from both their faith and their martial skills. They should not become over-reliant on divine abilities.

Pros and Cons

Pros:

  • Strong connection to nature
  • Access to powerful divine spells
  • Ability to summon a celestial steed

Cons:

  • Limited mobility compared to other races
  • Can be vulnerable to attacks from fire or cold
  • Oath of the Verdant Path is not as versatile as some other paladin subclasses

FAQs

  1. Can firbolg paladins cast spells while wearing heavy armor? Yes, they can cast spells while wearing heavy armor, but they will suffer a 10% chance of spell failure.
  2. Do firbolg paladins have advantage on saving throws against fear? Yes, they have advantage on saving throws against fear due to their Powerful Build trait.
  3. Can firbolg paladins use their Vine Whip ability on flying targets? No, they cannot use Vine Whip on flying targets because it has a range of only 30 feet.
  4. What is the Mass Heal spell? Mass Heal is a 9th-level paladin spell that restores 70 hit points to each creature of your choice within a 30-foot radius.
  5. Can firbolg paladins multiclass into druid? Yes, they can multiclass into druid, but they will lose some of their paladin abilities, such as their divine spells.
  6. Are firbolg paladins good in combat? Yes, they are excellent in combat due to their high Strength scores, powerful spells, and ability to summon a celestial steed.
Time:2024-09-02 17:28:52 UTC

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